We are an independent game development and publishing company founded in New York and designed as a modern cloud based studio with a worldwide pool of artists and developers. Our work is an ever-evolving flux of audio-visual explorations, a path into the next level of creative digital singularity.
The team consists of professionals with backgrounds from various creative fields ranging from graphic design, game-making to visual effects & computer demo scene. Visual artistry, innovation and approachable and fluent game play are the paramount components of every Schism production, and a core value embedded into our philosophy.
We make games we want to play, and we play games we want to make. We specialize in game development, production & publishing, illustration, art direction, visual effects, pixel art.
Currently we’re busy working on Red Barton. Check it out!